Game Name: Hygiene Rush
Genre: Quiz, Tower Defense, Educational, Informative
Team: Group of 4
Role: Game Designer, Level Designer
Technology: Unity, Unity Playmaker, Adobe Photoshop
Platform: Windows
In my role as a game and level designer, I had the opportunity to contribute to the development of “Hygiene Rush,” a unique and innovative game created by Team “Solid.” “Hygiene Rush” was designed with the purpose of raising awareness about the importance of personal hygiene amongst children. My primary responsibility was to design and implement the quiz portion of the game using the Unity engine. This involved creating engaging and informative questions related to hygiene and incorporating them seamlessly into the gameplay. Furthermore, I played a key role in integrating the quiz component with the tower defense mechanics, resulting in a compelling and immersive gaming experience. By combining the elements of a quiz game with a tower defense game, “Hygiene Rush” successfully offered players both educational content and entertaining gameplay. It was a rewarding experience to contribute to a project that aimed to promote essential hygiene practices through a captivating and enjoyable gaming experience.