WIP

Elysium’s Edge

Game Design and Level Design – Solo Dev – First Person Puzzle Solving game based on the thesis study for the topic “How Level Design impacts Player Decisions in Open World Games

pREVIOUS PROJECTS

Aegis: The Wounded Armour

Game Design and Level Design – Solo Dev – Third Person Action Adventure Puzzle game based on the theme of “Impulse Control Disorder”

The Aftermath: Wasteland

Level Design – Game Design – Environment Design – Multiplayer – Third Person Action Adventure Postapocalyptic Game. Made with Unity.

Tolworth Rewilding

Technical Design – AR Application to promote rewilding in the region of Tolworth.

Hygiene Rush

Level Design – Game Design – Dev – Tower Defence + Quiz game designed to raise awareness regarding self hygiene amongst children.

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