My Design Process

Finishing Section 1

When I approach building a level or building world in game engine I try to divide it into smaller sections and then appending them seamlessly to save myself from unnecessary confusion and distraction.
I ended this section by adding some foliage and adding basic lighting and volumetric fog to finish the feel of this section 1 of this Level 1.

This will be followed by tweaking light settings and polishing the look as well as feel of the section.

Onto section 2 of this level…

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top